Giant evil Freddie Mercury. How’s that for a hook?
We’ve played a lot of tough games here at Nintendo Life. We’re no strangers to the Game Over screen, but equally, we never gave up. You could say we’ve been around the block. We’ve knocked out Mr Dream. We’ve cleared Smash Bros. Ultimate at 9.9 intensity. There’s very little we baulk at. But we’re not ashamed to admit that Shadow Gangs got switched down to the easier “Rising Ninja” mode after a good few hours spent on the first mission.
Yep, from the first area of the first mission, we were getting our butt handed to us, with trickily-placed enemies designed to catch out the careless player, not to mention the psychological factor of the constantly ticking clock. It’s a game that encourages you to move fast, then puts hazards in your way to catch you out when you do. That sounds like a criticism, but it’s actually fun to see something so avowedly tricky; a game where the opposition genuinely wants you to lose.
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