“First of all, I would like to say that we haven’t acquired ZeniMax,” Spencer said. “We have announced our intention to acquire ZeniMax. It is going through regulatory approval and we don’t see any issues there.”
Spencer said it would be illegal for him to sit down with Bethesda Director Todd Howard and ZeniMax Media CEO Robert Altman to make future plans until Microsoft officially acquires ZeniMax.
Long-term, Spencer said he wants ZeniMax’s studios, including Bethesda, Arkane, id Software, MachineGames, and more, to create the best games they’ve ever made, aided by the support of Microsoft.
In September, Microsoft announced plans to buy ZeniMax Media for $7.5 billion. With the acquisition, franchises including The Elder Scrolls, Fallout, Wolfenstein, Doom, Dishonored, and Starfield will join Xbox’s first-party portfolio.
Microsoft said it plans to honor the previous agreements Bethesda made with Sony to release Deathloop and Ghostwire: Tokyo as PlayStation 5 exclusives.
As far as exclusivity for future titles from Bethesda and other ZeniMax studios, we’ve heard Microsoft will make decisions on a case-by-case basis. Again, until the acquisition is complete, Spencer says he isn’t mapping out future plans for Bethesda games.
“I get a lot of questions right now: ‘is this game exclusive? Is this game exclusive?'” Spencer said. “And right now, that is not my job in regards to ZeniMax. My job is not to sit down and go through their portfolio and dictate what happens.”
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In a previous interview about console exclusivity, Spencer said, “We want more people to be able to play games, not fewer people to be able to go play games.” We’ll have to wait and see what Microsoft’s release strategy will be after the acquisition is finalized.
For more, you can read the five biggest takeaways from Xbox’s Bethesda acquisition, or check out our Xbox Series X guide. And, if you’re still trying to secure an Xbox Series X or S before next month’s launch, keep an eye on our Xbox preorder page for up-to-date retail links.
Logan Plant is a news writer for IGN, and the Production Assistant for Nintendo Voice Chat, IGN’s weekly Nintendo show. You can find him on Twitter at @LoganJPlant.