An interesting way to compare and contrast popular media from around the world is to look at how different cultures handle horror, because there are distinct trends that can be observed. American horror, for example, often has a focus on spectacle through blood, gore and other attention-grabbing, shocking imagery, but beneath all that there is often a strong moral message or an acknowledgement of social issues. Japanese horror tends to delve into the darker side of the country’s traditional Shinto religion. And Korean horror, if The Coma 2: Vicious Sisters is a representative example, combines acknowledgement of the region’s troubled history with folk tales, elements of native shamanic religions and the effect that the growth of Christianity throughout the 20th century had on Korean spiritual life.
The Coma 2 is a follow-up to The Coma: Recut, but developer Devespresso has been quick to point out that a newcomer to the series can easily jump right in with this installment. Indeed, while the new game includes some of the same characters, settings and lore from the original, the story as a whole stands completely by itself thanks to new protagonist Mina Park and her quest to understand what happened to her best friend: the first game’s lead, Youngho.
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